American gamers can become equally emotionally — if not necessarily romantically — attached to their favorite avatars.
"Because of the tremendous growth in science toward A.earned its own moment in the sun when, less than six months after the game was released, a player calling himself "Sal 9000" married his virtual girlfriend, clad in a white tux as friends looked on and thousands watched via a livestream."I love this character, not a machine," he told Falling in love with a video game character, while extreme in this case, is not really so uncommon."We have sex education because there are direct implications of doing that wrong, but there are a lot of things that could go wrong with relationships, too.I see games like 's values are not especially progressive, as it depicts only young, submissive women, but Davis sees in it the potential for games that provide comprehensive dating education to youth.When a sentient robot can break your heart, dating in 2D will seem tame by comparison.My home sim-racing rig consists of an old 42-inch TV sat in front of an even older Mazda Miata seat and a force-feedback Xbox One racing wheel.The steering wheel uses a real racing quick-release -- enabling the owner to quickly swap between, say, a formula racing wheel and a street wheel -- also features a powerful force-feedback motor and paddle shifters.The pedals are genuine hydraulic units pulled from the parts bin of a road car and can be tuned and adjusted to mimic the pedal feel that the driver wants.Front and center is the the panoramic triple-screen setup, which delivers 6,220,800 pixels and a 180-degree field of view.(The system comes standard with just one screen; the three-head upgrade is an option.) With the sound system, the motion system and graphics that occupy nearly my full field of view, it's a spectacularly immersive racing experience in a reasonably compact package.